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Write a program that asks a user to compute a bazinga of 2 randomly generated numbers

INSTRUCTIONS TO CANDIDATES
ANSWER ALL QUESTIONS

We say that bazinga of x and y is the value x*y+x+y. For example if x=3 and y=5 the bazinga of 3 and 5 is 23 (we compute 3*5+3+5).

Write a program that asks a user to compute a bazinga of 2 randomly generated numbers. The program should display the values x and y and ask the user to input the answer. The user answer is then checked against the true answer. If the user answer is correct, print an appropriate message. If the user answer is wrong, print the correct answer. You may only use concepts from Chapters 2 through 5 of the book to complete this assignment.

Notes and Hints:

• The random numbers you generate should be between 0 and 10

⚫ It is convenient to write a function bazinga(x,y) to return the true answer. Then use this answer in the main() to compare against the user answer.

Example output [the program ran 3 times]

RESTART: C:/Users/vladi/Dropbox/BPCC/prog102/r

Bazinga of x and y is the value of x*y+x+y

Please compute bazinga of 10 and 5

Input your answer: 65

You are correct

----RESTART: C:/Users/vladi/Dropbox/BPCC/prog102/r Bazinga of x and y is the value of x*y+x+y

Please compute bazinga of 5 and 3

Input your answer: 23

You are correct

====RESTART: C:/Users/vladi/Dropbox/BPCC/prog102/r Bazinga of x and y is the value of x*y+x+y

Please compute bazinga of 7 and 4

Input your answer: 28

Nope! The answer is 39

 

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